Castle Engine
Sourceforge.net

CURRENT INFO:

Project Summary
(at sourceforge.net)

Readme file

License

Forum

Castle Engine: Open-Source 2d game engine
8:20 PM 20/02/04

Index:

1.Permissions
2.To do/completed list
     2.1. To do
     2.2. Completed
3.System requirements
4.Current version
5.How to update
6.Other information


1.Permissions:
This program is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public
License as published by the Free Software Foundation;
either version 2 of the License, or (at your option)
any later version.

This program is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public
License along with this program; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
MA 02111-1307 USA


2.Castle Engine to do/completed list:

2.1 To Do:
    Point-specified collisions.
    Scripting system to allow for custom AI behavior, death animations, etc.
    Particle engine.
    Custom and definable controls including all windows supported controller types.
    Map / level design tools for easy level, tileset, and animation creation.
    Scripting tool to allow easy script editing.
    Segmentation / Joining system to allow large segmented enemies.
    Animation inheritance (used for a cloak inheriting the animation state of the player to display the right frames of animation).

2.2 Completed:
    Music
    Tile engine with unlimited levels of parallax.
    Launcher
    Basic Map Editor
    Basic Tileset Viewer


3.Suggested System Requirements:
pentium processor or higher
16 mb ram or higher
2 mb free hard drive space or higher
direct 3d Compatible graphics card or higher
directx 7 or higher


4.Current Version:
0.18 Pre-Alpha


5.To Update Version:
go to http://sourceforge.net/castleengine/


6.Other Info:
castle engine uses microsoft directx and direct 3d.
the current version runs in 640*480 screen mode.


For More Information:
http://castleengine.sourceforge.net or http://sourceforge.net/castleengine/

(C) 2004 The CastleEngine Team


Last modified: Mon, Mar 01 2004 - 01:32 PM